
ByteDance Seed3D 2.0 — generates a textured, PBR-shaded 3D model (glb/obj/usd/usdz) from a single input image. Returns a downloadable .zip archive containing the 3D file.

Generate 3D models from text descriptions using Tripo H3.1.

Generate high-quality 3D models from a single image using Tripo H3.1.

Tencent Hunyuan 3D Rapid (Express) — fast lightweight 3D mesh generation from a single image, with optional PBR materials. Outputs GLB/OBJ/USDZ/FBX/STL/MP4.

Tencent Hunyuan 3D Rapid (Express) — fast lightweight 3D mesh generation from a text prompt, with optional PBR materials. Outputs GLB/OBJ/USDZ/FBX/STL/MP4.

Tencent Hunyuan 3D Pro (v3.1) — high-quality textured 3D mesh generation from a single image, with optional PBR materials and custom face count. Outputs GLB/OBJ/USDZ/FBX/STL.

Tencent Hunyuan 3D Pro (v3.1) — high-quality textured 3D mesh generation from a text prompt, with optional PBR materials and custom face count. Outputs GLB/OBJ/USDZ/FBX/STL.

HI3D v3.0 Master is the highest-fidelity tier: 2048³ geometry with a 5M-face budget, for hero assets and 3D printing where the mesh is the deliverable rather than a preview. Generation is deliberately slow — plan for tens of minutes, not seconds.

HI3D v3.0 Quality is the Ultra3D generation at 2048³, resolving thin structures, sharp edges and surface detail that the 1536³ tiers smooth over. One image or up to four views in, a textured mesh out, with PBR maps and GLB/OBJ/STL/FBX/USDZ/3MF output.

HI3D v2.1 Pro reconstructs a textured 3D mesh from one image or up to four views at 1536³ Pro quality — the same geometry model as v2.1 Fast with a longer, higher-fidelity refinement pass. Outputs GLB/OBJ/STL/FBX/USDZ/3MF with optional PBR maps.

HI3D v2.1 Fast turns one photo — or two to four views of the same object — into a textured 3D mesh at 1536³ resolution. The quickest and cheapest tier in the HI3D line, built on Math Magic's Sparc3D geometry model, with PBR textures and GLB/OBJ/STL/FBX/USDZ/3MF output.

Meshy v7 Multi-Image-to-3D reconstructs one textured 3D model from up to four views of the same object, so the sides and back follow your reference instead of being inferred. Supports independent multi-view texture references and PBR maps up to 8K.

Meshy v7 Image-to-3D reconstructs a textured 3D model from a single image in one request. Outputs GLB/OBJ/FBX/STL/USDZ/3MF with optional PBR maps up to 8K, a settable polygon budget, and optional four-angle preview renders.

Meshy v7 Text-to-3D generates a 3D mesh from a text prompt in two stages: a preview that produces the untextured geometry, and a refine that textures a preview you kept. Outputs GLB/OBJ/FBX/STL/USDZ/3MF with optional PBR maps up to 8K, a settable polygon budget, and A/T-pose output for characters.